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Inocente para além de qualquer dúvida
Par Carlos Cruz. 2012
Braille (abrégé), Braille électronique (abrégé), DAISY Audio (CD), DAISY Audio (Téléchargement Direct), DAISY Audio (Zip), DAISY texte (Téléchargement direct), DAISY texte (Zip), Word (Zip), ePub (Zip)
Journaux personnels et mémoires, Loi et justice
Audio avec voix de synthèse, Braille automatisé
Leia este livro. Por favor. Esqueça quem é o autor e ponha-se no lugar dele. Apanhará um grande susto. Porque…
poderia muito bem ser. Uma recolha dos argumentos e provas utilizados pela defesa de Carlos Cruz, mas ignorados pelos tribunais, que demonstram a inocência do autor e o grave erro cometido pela Justiça portuguesa: as contradições (das alegadas vítimas e dos investigadores da Polícia Judiciária); os desmentidos posteriores de algumas delas; a pressão dos jornalistas e dos investigadores sobre as testemunhas; as provas factuais, ignoradas pelo tribunal, dos locais onde decorreram os alegados crimes nas datas indicadas. O livro fala do papel dos media na criação de factos erróneos que distorceram a imagem de Carlos Cruz e até desmentidos de uma das jornalistas que mais trabalhou neste caso. Inocente para além de qualquerdúvida é um livro polémico, com informação até agora desconhecida do grande público.Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines
Par Wes McDermott. 2011
Braille (abrégé), Braille électronique (abrégé), DAISY Audio (CD), DAISY Audio (Téléchargement Direct), DAISY Audio (Zip), DAISY texte (Téléchargement direct), DAISY texte (Zip), Word (Zip), ePub (Zip)
Arts et divertissement
Audio avec voix de synthèse, Braille automatisé
Revolutionize your iPhone and iPad game development with Unity iOS, a fully integrated professional application and powerful game engine, which…
is quickly becoming the best solution for creating visually stunning games for Apple's iDevices easier, and more fun for artists. From concept to completion you'll learn to create and animate using modo and Blender as well as creating a full level utilizing the powerful toolset in Unity iOS as it specifically relates to iPhone and iPad game development. Follow the creation of "Tater," a character from the author's personal game project "Dead Bang," as he's used to explain vital aspects of game development and content creation for the iOS platform. Creating 3D Game Art for the iPhone focuses on the key principles of game design and development by covering in-depth, the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices. Featuring Luxology's artist-friendly modo, and Blender, the free open-source 3D app, along side Unity iOS, optimize your game assets for the latest iDevices including iPhone 3GS, iPhone 4, iPad and the iPod Touch. Learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques using Beast in Unity iOS. In a clear, motivating, and entertaining style, Wes McDermott offers captivating 3D imagery, real-world observation, and valuable tips and tricks all in one place - this book is an invaluable resource for any digital artist working to create games for the iPhone and iPad using Unity iOS