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Dead Cert
Par Dick Francis. 2019
The debut novel from the New York Times–bestselling &“master of crime fiction and equine thrills&” features an investigation into the…
death of a jockey (The Atlantic Monthly). Dick Francis, Edgar Award–winning master of mystery and suspense, takes you into the thrilling world of horse racing. Steeplechaser Alan York knows well the dangers of the sport. But when his best friend and rival jockey Bill Davidson takes a fall in the middle of a race and doesn&’t get up again, Alan discovers it was no accident. Someone rigged a tripwire to take down the running horse. The more Alan investigates, the more he suspects that there is more to the plot than just murderous horseplay. But even as he approaches the finish line to this mysterious race, those responsible for his friend&’s death are already planning for Alan to have a mysterious accident of his own . . . &“Dick Francis is a wonder.&” —Cleveland Plain Dealer &“An imaginative craftsman of high order.&” —The Sunday Times &“Few things are more convincing than Dick Francis at a full gallop.&” —Chicago Tribune &“Few match Francis for dangerous flights of fancy and pure inventive menace.&” —Boston Herald &“[The] master of crime fiction and equine thrills.&” —Newsday &“[Francis] has the uncanny ability to turn out simply plotted yet charmingly addictive mysteries.&” —The Wall Street Journal &“Francis is a genius.&” —Los Angeles Times &“A rare and magical talent . . . who never writes the same story twice.&” —The San Diego Union-Tribune
Hannah's Beau: The Law And Miss Mary Hannah's Beau (Charity House)
Par Renee Ryan. 2009
A career on the stage is deemed unseemly for any lady, let alone a preacher's daughter. But then, actress Hannah…
Southerland is no ordinary lady. When a foolish elopement threatens her sister Rachel's reputation, Hannah will risk everything to bring her home.Reverend Beau O'Toole, brother of Rachel's paramour, agrees to help Hannah find the missing pair, but after that they must separate. Beau's looking for a traditional wifewhich Hannah is not. But could this unconventional woman be his perfect partnerin life and in faith?
Miss Fisher's Murder Mysteries, now streaming on Netflix, starring Essie Davis as the honourable Phryne Fisher"As usual, Greenwood populates the…
novel with an assortment of offbeat characters...and Phryne has plenty of opportunities to unleash her acid tongue and apply her razor-sharp wit." —BooklistThe Hon. Phryne Fisher, languid and slightly bored at the start of 1929, has been engaged to find out if the antique-shop-owning son of a Pre-Raphaelite model has died by homicide or suicide. He had some strange friends—a Balkan adventuress, a dilettante with a penchant for antiquities, a Classics professor, a medium, and a mysterious supplier who arrives after dark on a motorbike. Simultaneously, she is asked to discover the fate of the lost illegitimate child of a rich old lady, to the evident dislike of the remaining relatives.With the help of her sister Beth, the cab drivers Bert and Cec, and even her two adoptive daughters, Phryne follows eerie leads that bring her face-to-face with the conquest of Jerusalem by General Allenby and the Australian Light Horse, kif smokers, spirit guides, pirate treasure maps, and ghosts.
The Tablet of Destinies
Par Roberto Calasso. 2020
Roberto Calasso, "a literary institution of one" (The Paris Review), tells the story of the eternal life of Utnapishtim, the…
savior of man, in the eleventh part of his great literary project.A long time ago, the gods grew tired of humans, who were making too much noise and disturbing their sleep, and they decided to send a Flood to destroy them. But Ea, the god of fresh underground water, didn’t agree and advised one of his favorite mortals, Utnapishtim, to build a quadrangular boat to house humans and animals. So Utnapishtim saved living creatures from the Flood. Rather than punish Utnapishtim, Enlil, king of the gods, granted him eternal life and banished him to the island of Dilmun. Thousands of years later, Sindbad the Sailor is shipwrecked on that very same island, and the two begin a conversation about courage, loss, salvation, and sacrifice. What Utnapishtim tells Sindbad is the subject of this book, the eleventh part of Roberto Calasso’s great opus that began in 1983 with The Ruin of Kasch. The Tablet of Destinies, a continuous narrative from beginning to end, delves into our earliest mythologies and records the origin stories of human civilization.
Just Draw Botanicals: Beautiful Botanical Art, Contemporary Artists, Modern Materials
Par Helen Birch. 2020
Find creative inspiration with this guide featuring ninety works of art, plus techniques and tips on how you can create…
your own pieces.Just Draw Botanicalspresents a collection of ninety beautiful images—created in a variety of media, including watercolour, coloured pencils, oil, pen and ink, mixed media and pencil—by contemporary artists from around the world. Dip in for advice or flick through the pages for inspiration. Each image is accompanied by a short introduction, information on the approaches, techniques, and tools used, and useful tips. Advice covers composition, colour, painting techniques, and tips for working with plants. This is the perfect guide for artists and art lovers alike.
The Vitamix Cookbook: 250 Delicious Whole Food Recipes to Make in Your Blender
Par Jodi Berg. 2015
Discover simple ways to incorporate more whole foods into your daily diet using a blender with this gorgeous cookbook featuring…
200 delicious recipes and more than fifty full-color photos—the first widely available cookbook from the Vitamix brand.Recently known primarily to professional chefs, over the past decade the Vitamix blender has become one of the most sought after kitchen appliances in home kitchens. Now, Vitamix has created a gorgeous companion cookbook to help you enjoy the benefits of a whole foods diet. Here are more than 200 simple, scrumptious, easy-to-prepare recipes that use a blender—most taking less than thirty minutes.The chefs at Vitamix believe that the only way to make lasting, healthy changes to your diet is to enjoy the food you eat. With The Vitamix Cookbook they’ve created mouthwatering food you’ll want everyday: breakfast and brunch, including smoothies, breakfast mains (muffins, breads and scones), pancakes, waffles, egg dishes soups and sides (amazingly, the Vitamix heats the soup while blending it, making it table ready in less than ten minutes!) entrees, including wraps and sandwiches, burgers, pizza, pasta, poultry, meat and seafood sauces and dressings drinks, including nut milks, juices, and even cocktails desserts, including sorbets, ice creams, milkshakes and baked dessertsThroughout The Vitamix Cookbook, you’ll find helpful sidebars with inspiring stories of people who have improved their health using their Vitamix, as well as tips for a nutritious whole foods diet.
A Short History of Ireland, 1500–2000
Par John Gibney. 2018
A brisk, concise, and readable overview of Irish history from the Protestant Reformation to the dawn of the twenty-first century.…
Five centuries of Irish history are explored in this informative and accessible volume. Beginning with Ireland&’s modern period at the dawn of the sixteenth century, John Gibney continues through to virtually the present day, offering an integrated overview of the island nation&’s cultural, political, and socioeconomic evolution. This succinct, scholarly study covers important historical events, including the Cromwellian conquest and settlement, the Great Famine, and the struggle for Irish independence. Along the way, it explores major themes such as Ireland&’s often contentious relationship with Britain, the impact of the Protestant Reformation, the ongoing religious tensions it inspired, and the global reach of the Irish diaspora. This unique, wide-ranging work assimilates the most recent scholarship on a wide range of historical controversies, making it an essential addition to the library of any student of Irish studies.
Empire and Popular Culture: Volume II
Par John Griffiths. 2022
From 1830, if not before, the Empire began to permeate the domestic culture of Empire nations in many ways. From…
consumables, to the excitement of colonial wars, celebrations relating to events in the history of Empire, and the construction of Empire Day in the early Edwardian period, most citizens were encouraged to think of themselves not only as citizens of a nation but of an Empire. Much of the popular culture of the period presented Empire as a force for ‘civilisation’ but it was often far from the truth and rather, Empire was a repressive mechanism designed ultimately to benefit white settlers and the metropolitan economy. This four volume collection on Empire and Popular Culture contains a wide array of primary sources, complimented by editorial narratives which help the reader to understand the significance of the documents contained therein. It is informed by the recent advocacy of a ‘four-nation’ approach to Empire containing documents which view Empire from the perspective of England, Scotland Ireland and Wales and will also contain material produced for Empire audiences, as well as indigenous perspectives. The sources reveal both the celebratory and the notorious sides of Empire. This volume considers the ways in which ‘Empire’ permeated the British public sphere, exploring exhibitions, spectacle and entertainment.
Maud's Line: A Novel
Par Margaret Verble. 2015
A finalist for the Pulitzer Prize and “a gorgeous window onto the Cherokee world in Oklahoma, 1928 . . . utterly authentic, tender…
and funny, vivid and smart” (Roxana Robinson, author of Sparta).Eighteen-year-old Maud Nail lives with her rogue father and sensitive brother on one of the allotments parceled out by the US Government to the Cherokees when their land was confiscated for Oklahoma’s statehood. Maud’s days are filled with hard work and simple pleasures, but often marked by violence and tragedy, a fact that she accepts with determined practicality. Her prospects for a better life are slim, but when a newcomer with good looks and books rides down her section line, she takes notice. Soon she finds herself facing a series of high-stakes decisions that will determine her future and those of her loved ones.Maud’s Line is an accessible, sensuous, and vivid chronicle of the American West and its people.“An absolutely wonderful novel. . . . Margaret Verble can drop you from great heights and still easily pick you up. I will read anything she writes, with enthusiasm.” —Jim Harrison, New York Times–bestselling author of Legends of the Fall“Writing as though Daniel Woodrell nods over one shoulder and the spirit of Willa Cather over the other, Margaret Verble gives us Maud, a gun-toting, book-loving, dream-chasing young woman whose often agonizing dilemmas can only be countered by sheer strength of heart.” —Malcolm Brooks, author of Painted Horses“A compelling story peopled with flawed yet sympathetic characters, sharing insights into Cherokee society on the parcels of land allotted to them after the Trail of Tears.” —Kirkus Reviews
The Draco Tavern
Par Larry Niven. 2006
The #1 New York Times–bestselling author presents twenty-six tales and vignettes from this interplanetary gathering place: “A must for Nivenites”…
(Booklist).When a tremendous spacecraft took orbit around the Earth’s moon and began sending smaller landers down toward the North Pole, the newly arrived visitors quickly set up a permanent spaceport at Mount Forel in Siberia. Their presence attracted many, and a few people grew conspicuously rich from secrets they learned from talking to the aliens. One of these men, Rick Schumann, opened the Draco Tavern, a public house catering to all species of visiting aliens.In “The Subject Is Closed”, a priest visits the tavern and goes one-on-one with a chirpsithra alien on the subject of God and life after death. Rick Schumann is invited to hunt with five folk aliens in “Table Manners”, but he begins to wonder if he will be the hunted. And in the never-before-published tale “Losing Mars”, a group of Martians arrive at the Tavern only to find that humans have mostly forgotten about their neighboring planet.
First Time Sewing: The Absolute Beginner's Guide
Par Creative Publishing international. 2014
Learning how to sew has never been simpler with this guide to basic techniques and projects for both hand and…
machine!Like having a personal instructor at your side, this beginner’s guide teaches you to sew stitches both by hand and with a machine. Filled with detailed descriptions of materials and tools, the easy step-by-step instructions for all the basic sewing techniques will have you creating projects like aprons, pillows, and even pants and shorts in no time.These simple projects will introduce essential sewing skills like hems, seams, balancing tension, and how to use a pattern:Rectangular table clothKnife-edge pillowsZipper closuresBaby blanketElastic-waist skirtsElastic-waist pantsT-shirtsApron with pocketsUnlined jacketsWith First Time Sewing, you’ll soon be stitching amazing gifts and projects with confidence!
Empire and Popular Culture: Volume I
Par John Griffiths. 2021
From 1830, if not before, the Empire began to permeate the domestic culture of Empire nations in many ways. From…
consumables, to the excitement of colonial wars, celebrations relating to events in the history of Empire, and the construction of Empire Day in the early Edwardian period, most citizens were encouraged to think of themselves not only as citizens of a nation but of an Empire. Much of the popular culture of the period presented Empire as a force for ‘civilisation’ but it was often far from the truth and rather, Empire was a repressive mechanism designed ultimately to benefit white settlers and the metropolitan economy. This four volume collection on Empire and Popular Culture contains a wide array of primary sources, complemented by editorial narratives which help the reader to understand the significance of the documents contained therein. It is informed by the recent advocacy of a ‘three-nation’ approach to Empire containing documents which view Empire from the perspective of England, Scotland and Wales and will also contain material produced for Empire audiences, as well as indigenous perspectives. The sources reveal both the celebratory and the notorious sides of Empire. These volumes focus on institutions and popular culture such as clubs, societies, missions, churches, educational institutions and the ways in which people were depicted in popular culture – from heroic explorers to the fascination with and racism towards, indigenous peoples across the long nineteenth century.
Unity 2021 Cookbook: Over 140 recipes to take your Unity game development skills to the next level
Par Matt Smith, Shaun Ferns. 2021
Discover the latest features of Unity 2021 and dive deeper into the nuances of professional game development with UnityKey FeaturesDiscover…
the latest features of Unity 2021 including coverage of AR/VR developmentFollow practical recipes for better 2D and 2D character development with Unity GameKitsLearn powerful techniques and expert best practices in building 3D objects, textures, and materialsBook DescriptionIf you are a Unity developer looking to explore the newest features of Unity 2021 and recipes for advanced challenges, then this fourth edition of Unity Cookbook is here to help you. With this cookbook, you’ll work through a wide variety of recipes that will help you use the essential features of the Unity game engine to their fullest potential. You familiarize yourself with shaders and Shader Graph before exploring animation features to enhance your skills in building games. As you progress, you will gain insights into Unity's latest editor, which will help you in laying out scenes, tweaking existing apps, and building custom tools for augmented reality and virtual reality (AR/VR) experiences. The book will also guide you through many Unity C# gameplay scripting techniques, teaching you how to communicate with database-driven websites and process XML and JSON data files. By the end of this Unity book, you will have gained a comprehensive understanding of Unity game development and built your development skills. The easy-to-follow recipes will earn a permanent place on your bookshelf for reference and help you build better games that stay true to your vision.What you will learnDiscover how to add core game features to your projects with C# scriptingCreate powerful and stylish UI with Unity's UI system, including power bars, radars, and button-driven scene changesWork with essential audio features, including background music and sound effectsDiscover Cinemachine in Unity to intelligently control camera movementsAdd visual effects such as smoke and explosions by creating and customizing particle systemsUnderstand how to build your own Shaders with the Shader Graph toolWho this book is forIf you’re a Unity developer looking for better ways to resolve common recurring problems with recipes, then this book is for you. Programmers dipping their toes into multimedia features for the first time will also find this book useful. Before you get started with this Unity engine book, you’ll need a solid understanding of Unity’s functionality and experience with programming in C#.
Build four projects using Blender for 3D Printing, giving you all the information that you need to know to create…
high-quality 3D printed objectsKey FeaturesA project based guide that helps you design beautiful 3D printing objects in BlenderUse mesh modeling and intersections to make a custom architectural model of a houseCreate a real world 3D printed prosthetic hand with organic modeling and texturing paintingBook DescriptionBlender is an open-source modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality. This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create high-quality 3D printed objects. The book starts with two jewelry projects-- a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design. You will learn modeling for 3D printing with the help of these projects. Whether you plan to print at-home or use a service bureau, you’ll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, you’ll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, you’ll be ready for organic modeling and learning how to add colors. In the final section, you’ll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality!What you will learnUsing standard shapes and making custom shapes with Bezier CurvesWorking with the Boolean, Mirror, and Array ModifiersPracticing Mesh Modeling tools such as Loop Cut and Slide and ExtrudeStreamlining work with Proportional Editing and Snap During TransformCreating Organic Shapes with the Subdivision Surface ModifierAdding Color with Materials and UV MapsTroubleshooting and Repairing 3D ModelsChecking your finished model for 3D printabilityWho this book is forIf you’re a designer, artist, hobbyist and new to the world of 3D printing, this is the book for you. Some basic knowledge of Blender and geometry will help, but is not essential.
Solve your programming woes in Unity with practical design propositionsKey FeaturesGain a comprehensive overview of Unity engine architecture and coding…
modelBuild a complete racing game using software design patterns and understand how to implement them in UnityDownload the source code of the complete prototype demonstrating each of the software patterns usedBook DescriptionThis book is written for every game developer ready to tackle the bigger picture and start working with advanced programming techniques and design patterns in Unity. Game Development Patterns with Unity 2021 is an introduction to the core principles of reusable software patterns and how to employ them to build components efficiently. In this second edition, you'll tackle design patterns with the help of a practical example; a playable racing game prototype where you’ll get to apply all your newfound knowledge. Notable updates also include a game design document (GDD), a Unity programming primer, and the downloadable source code of a complete prototype. Your journey will start by learning about overall design of the core game mechanics and systems. You’ll discover tried-and-tested software patterns to code essential components of a game in a structured manner, and start using classic design patterns to utilize Unity's unique API features. As you progress, you'll also identify the negative impacts of bad architectural decisions and understand how to overcome them with simple but effective practices. By the end of this Unity book, the way you develop Unity games will change – you’ll adapt a more structured, scalable, and optimized process that will help you take the next step in your career. What you will learnStructure professional Unity code using industry-standard development patternsIdentify the right patterns for implementing specific game mechanics or featuresDevelop configurable core game mechanics and ingredients that can be modified without writing a single line of codeReview practical object-oriented programming (OOP) techniques and learn how they re used in the context of a Unity projectBuild unique game development systems such as a level editorExplore ways to adapt traditional design patterns for use with the Unity APIWho this book is forThis book is for Unity game developers who want to learn industry standards for building Unity games. Knowledge of the Unity game engine and programming in the C# language is a must, so if you’re a beginner, try our Learning C# by Developing Games with Unity 2021 handbook instead.
Learn Clip Studio Paint: A beginner's guide to creating compelling art in manga, comics, and animation
Par Liz Staley, Inko Ai Takita. 2024
This beginner-friendly colored-guide to Clip Studio Paint equips you with all the essential tools to tell your own manga story…
and develop your digital drawing skills.Key FeaturesAn illustrated guide by an award-winning artist for creating manga art and comic books digitallyExplore essential drawing, inking, and coloring techniques to create captivating characters and stories that pop off the pageTake your first steps into animation with Clip Studio Paint to add movement to your artworkBook DescriptionEver dreamed of creating your own manga art or comic books? Learn Clip Studio Paint, Fourth Edition is your roadmap to becoming a digital artist! This beginner-friendly guide takes you on a step-by-step journey of digital illustration. You’ll get to grips with one of the essential features of digital illustration, layering, as you go through the process of penciling and inking your art. If you’re interested in creating a webtoon graphic novel or web comic, you’ll be happy to learn about comic-making essentials such as panels, sound effects, and speech bubbles In this edition, you’ll learn artistic techniques alongside Clip Studio Paint features, including a new focus on how to bring your artwork to life with proportions and perspective. You’ll learn how to draw characters with various brushes and brush customizations, as well as exploring coloring methods and rulers to make your stories pop. The edition also dives into exciting new features like using 3D models to draw poses and the basics of creating animations Packed with clear instructions and illustrated examples, this book is your one-stop shop for learning Clip Studio Paint. If you dream of creating your own manga art or comics, this guide equips you with skills to achieve your goals! What you will learnOrganize layers to make your artwork easy to editCustomize tools and brushes to draw compelling charactersImplement inking and coloring techniques in your artCraft engaging comic panel layoutsEmploy layer masks and screentones for professional resultsUse 3D models to learn poses for your charactersExplore animation basics to bring your artwork to lifeLeverage Clip Studio Paint's vast library of assetsExport your creations for various platforms, including print and webWho this book is forIf you're just starting out as a digital artist or want to switch to Clip Studio Paint from a different graphics software package, then this book is for you. While this book is designed for those with no prior knowledge of digital art, intermediate-level users looking to explore the unique features of Clip Studio Paint will also find this book useful.
A comprehensive guide to gaining a 360-degree overview of the VBA programming language and learning how to build your own…
programs for automating routine tasksKey FeaturesExtend the capabilities of Excel and other Office applications with the help of Microsoft VBATake your Excel programming skills to the next level by creating custom applications with dialogue boxes and the range objectAutomate repetitive and monotonous office work with VBA Excel programmingBook DescriptionVisual Basic for Applications (VBA) is a programming language developed by Microsoft to automate tasks in MS Office applications. This book will help you to focus on the essential aspects of your role by automating mundane tasks in Excel and other Office applications. With comprehensive coverage of VBA delivered in the form of practice problems and bite-sized recipes, this book will help you to hit the ground running. Unlike most books that assume prior programming experience, this book starts with the fundamentals and gradually progresses to solving bigger problems. You'll start by becoming familiar with VBA so that you can start recording macros right away. With this foundation in place, you'll advance to using the full capabilities of the language as you apply loops, functions, and custom dialog boxes to design your own automation programs. You'll also get to grips with embedded macros and other advanced tools to enhance productivity and explore topics relating to app performance and security. Throughout this VBA book, you'll cover multiple practice projects in Excel, Word, and PowerPoint while exploring tips and best practices to hone your skills. By the end of this book, you'll have developed the skills you need to use VBA to create your own programs that control MS Office applications.What you will learnUnderstand the VBA programming language's role in the context of the MS Office suiteDiscover various aspects of VBA programming such as its terminology, syntax, procedures, functions, and formsInvestigate the elements, features, and characteristics of the VBA Editor to write and edit custom scriptsAutomate Excel sheets with the help of rangesExplore error handling and debugging techniques to catch bugs in your programsCreate and use custom dialog boxes to collect data from usersCustomize and extend Office apps such as Excel, PowerPoint, and WordWho this book is forThis book is for experienced Excel users, business analysts, finance professionals, and business users looking to boost their productivity by learning VBA programming to automate repetitive, tedious, or complex tasks. No prior programming experience is required to get started with this book.
Gain a 360-degree view of Microsoft Power Platform and combine the benefits of Power Apps, Power BI, Power Automate, Azure,…
and Dynamics 365 to build an enterprise application platform for your organizationKey FeaturesExplore various Microsoft cloud components and find out how they can enhance your Power Platform solutionsGet to grips with Microsoft Power Platform's security and extensibility, integration, and data migration modelsDiscover architectural best practices for designing complex enterprise solutionsBook DescriptionFor forward-looking architects and decision makers who want to craft complex solutions to serve growing business needs, Microsoft Power Platform Enterprise Architecture offers an array of architectural best practices and techniques. With this book, you’ll learn how to design robust software using the tools available in the Power Platform suite and be able to integrate them seamlessly with various Microsoft 365 and Azure components. Unlike most other resources that are overwhelmingly long and unstructured, this book covers essential concepts using concise yet practical examples to help you save time. You’ll develop the skills you need to architect, design, and manage a complex solution as you follow the journey of a fictitious enterprise customer as they enter the world of Power Platform. Throughout the book, you’ll discover how to combine the functionality of Power Apps, Power Automate, Power BI, and Power Virtual Agents with various methodologies to effectively address application lifecycle management, security, and extensibility. Finally, you'll learn how to overcome common challenges in migrating data to and from Microsoft Power Platform using proven techniques. By the end of this book, you’ll have the strategic perspective of an enterprise architect to make accurate architectural decisions for your complex Power Platform projects.What you will learnUnderstand various Dynamics 365 CRM, ERP, and AI modules for creating Power Platform solutionsEnhance Power Platform with Microsoft 365 and AzureFind out which regions, staging environments, and user licensing groups need to be employed when creating enterprise solutionsImplement sophisticated security by using various authentication and authorization techniquesExtend Power Apps, Power BI, and Power Automate to create custom applicationsIntegrate your solution with various in-house Microsoft components or third-party systems using integration patternsWho this book is forThis book is for enterprise architects and technical decision makers who want to craft complex solutions using Microsoft Power Platform to serve growing business needs and to stay competitive in the modern IT world. A basic understanding of Microsoft Power Platform will help you to get started with this book.
Harness the latest capabilities of HTML5 and CSS to create a single UI that works flawlessly on mobile phones, tablets,…
and desktops — plus everything in-between – now with color images! Purchase of the print or Kindle book includes a free eBook in PDF format.Key FeaturesUnderstand what responsive web design is and its significance for modern web developmentExplore the latest developments in responsive web design and CSS, including layout with Grid and Subgrid, CSS Cascade Layers, Wide Gamut colors, and CSS FunctionsGet to grips with the uses and benefits of new HTML elements and attributesBook DescriptionResponsive Web Design with HTML5 and CSS, Fourth Edition, is a fully revamped and extended version of one of the most comprehensive and bestselling books on the latest HTML5 and CSS techniques for responsive web design. It emphasizes pragmatic application, teaching you the approaches needed to build most real-life websites, with downloadable examples in every chapter. Written in the author's friendly and easy-to-follow style, this edition covers all the newest developments and improvements in responsive web design, including approaches for better accessibility, variable fonts and font loading, and the latest color manipulation tools making their way to browsers. You can enjoy coverage of bleeding-edge features such as CSS layers, container queries, nesting, and subgrid. The book concludes by exploring some exclusive tips and approaches for front-end development from the author. By the end of the book, you will not only have a comprehensive understanding of responsive web design and what is possible with the latest HTML5 and CSS, but also the knowledge of how to best implement each technique. Read through as a complete guide or dip in as a reference for each topic-focused chapter.What you will learnUse media queries, including detection for touch/mouse and color preferenceLearn HTML semantics and author accessible markupFacilitate different images depending on screen size or resolutionWrite the latest color functions, mix colors, and choose the most accessible onesUse SVGs in designs to provide resolution-independent imagesCreate and use CSS custom properties, making use of new CSS functions including ‘clamp', ‘min', and ‘max'Add validation and interface elements to HTML formsEnhance interface elements with filters, shadows, and animationsWho this book is forAre you a full-stack or back-end developer who needs to improve their front-end skills? Perhaps you work on the front-end and you need a definitive overview of all modern HTML and CSS has to offer? Maybe you have done a little website building but you need a deep understanding of responsive web designs and how to achieve them? This is the book for you! All you need to take advantage of this book is a working understanding of HTML and CSS. No JavaScript knowledge is needed.
Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the…
bestselling series. Includes invitation to join the online Unity Game Development community to read the book alongside peers, Unity developers/C# programmers and Harrison Ferrone.Purchase of the print or Kindle book includes a free eBook in the PDF format.Key FeaturesLearn C# programming basics, terminology, and coding best practicesBecome confident with Unity fundamentals and features in line with Unity 2021Apply your C# knowledge in practice and build a working first-person shooter game prototype in UnityBook DescriptionThe Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language with a wide array of applications in various domains. This bestselling franchise presents a clear path for learning C# programming from the ground up through the world of Unity game development. This sixth edition has been updated to introduce modern C# features with Unity 2021. A new chapter has also been added that covers reading and writing binary data from files, which will help you become proficient in handling errors and asynchronous operations. The book acquaints you with the core concepts of programming in C#, including variables, classes, and object-oriented programming. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, and collisions. You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing smart enemies and damage-causing projectiles. By the end of the book, you will have developed the skills to become proficient in C# programming and built a playable game prototype with the Unity game engine.What you will learnFollow simple steps and examples to create and implement C# scripts in UnityDevelop a 3D mindset to build games that come to lifeCreate basic game mechanics such as player controllers and shooting projectiles using C#Divide your code into pluggable building blocks using interfaces, abstract classes, and class extensionsBecome familiar with stacks, queues, exceptions, error handling, and other core C# conceptsLearn how to handle text, XML, and JSON data to save and load your game dataExplore the basics of AI for games and implement them to control enemy behaviorWho this book is forIf you're a developer, programmer, hobbyist, or anyone who wants to get started with Unity and C# programming in a fun and engaging manner, this book is for you. You'll still be able to follow along if you don't have programming experience, but knowing the basics will help you get the most out of this book.