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Serverless Development on AWS
Par Sheen Brisals, Luke Hedger. 2024
The adoption of serverless is on the rise, but until now, little guidance has been available for development teams that…
want to apply this technology on AWS. This definitive guide is packed with architectural, security, and data best practices and patterns for architects and engineers who want to build reliable enterprise-scale serverless solutions.Sheen Brisals, an AWS Serverless Hero, and Luke Hedger, an AWS Community Builder, outline the serverless adoption requirements for an enterprise, examine the development tools your team needs, and explain in depth the nuances of testing event-driven and distributed serverless services. You'll gain practical guidance for keeping up with change and learn how to build serverless solutions with sustainability in mind.Examine the serverless technology ecosystem and AWS services needed to develop serverless applicationsLearn the approach and preparation required for a successful serverless adoption in an enterpriseLearn serverless architectures and implementation patternsDesign, develop, and test distributed serverless microservices on AWS cloudApply security best practices while building serverless solutionsIdentify and adapt the implementation patterns for your particular use caseIncorporate the necessary measures for observable serverless applicationsImplement sustainable serverless applications in the cloudThis book constitutes the refereed proceedings of the 21st International Workshop on Approximation and Online Algorithms, WAOA 2023, held in Amsterdam, The…
Netherlands, during September 7–8, 2023The 16 full papers included in this book are carefully reviewed and selected from 43 submissions. The topics of WAOA 2023 were algorithmic game theory, algorithmic trading, coloring and partitioning, competitive analysis, computational advertising, computational finance, cuts and connectivity, FPT-approximation algorithms, geometric problems, graph algorithms, inapproximability results, mechanism design, network design, packing and covering, paradigms for the design and analysis of approximation and online algorithms, resource augmentation, and scheduling problemsA Precarious Game: The Illusion of Dream Jobs in the Video Game Industry
Par Ergin Bulut. 2020
A Precarious Game is an ethnographic examination of video game production. The developers that Ergin Bulut researched for almost three…
years in a medium-sized studio in the U.S. loved making video games that millions play. Only some, however, can enjoy this dream job, which can be precarious and alienating for many others. That is, the passion of a predominantly white-male labor force relies on material inequalities involving the sacrificial labor of their families, unacknowledged work of precarious testers, and thousands of racialized and gendered workers in the Global South. A Precarious Game explores the politics of doing what one loves. In the context of work, passion and love imply freedom, participation, and choice, but in fact they accelerate self-exploitation and can impose emotional toxicity on other workers by forcing them to work endless hours. Bulut argues that such ludic discourses in the game industry disguise the racialized and gendered inequalities on which a profitable transnational industry thrives. Within capitalism, work is not just an economic matter, and the political nature of employment and love can still be undemocratic even when based on mutual consent. As Bulut demonstrates, rather than considering work simply as a matter of economics based on trade-offs in the workplace, we should consider the question of work and love as one of democracy rooted in politics.Minecraft: Mobestiary (Minecraft Series)
Par Mojang Ab, The Official Minecraft Team. 2017
With insider gaming info and tips, this is the official, definitive, fully illustrated guide to mobs—and how to outsmart them—in…
Minecraft. Minecraft: Mobestiary reveals the secrets of every mob in the game. You’ll find little-known facts about passive, neutral, hostile, utility, and boss mobs, as well as more general information about their locations, behaviors, threat levels, and drops. Written by Alex Wiltshire, author of Minecraft: Blockopedia and former editor at Edge magazine, who has made it his life’s work to study Minecraft’s mobs. Illustrated with field sketches throughout by Anton Stenvall.Data Mining: Concepts and Techniques (The Morgan Kaufmann Series in Data Management Systems)
Par Jiawei Han, Jian Pei, Hanghang Tong. 2023
Data Mining: Concepts and Techniques, Fourth Edition introduces concepts, principles, and methods for mining patterns, knowledge, and models from various…
kinds of data for diverse applications. Specifically, it delves into the processes for uncovering patterns and knowledge from massive collections of data, known as knowledge discovery from data, or KDD. It focuses on the feasibility, usefulness, effectiveness, and scalability of data mining techniques for large data sets. After an introduction to the concept of data mining, the authors explain the methods for preprocessing, characterizing, and warehousing data. They then partition the data mining methods into several major tasks, introducing concepts and methods for mining frequent patterns, associations, and correlations for large data sets; data classification and model construction; cluster analysis; and outlier detection. Concepts and methods for deep learning are systematically introduced as one chapter. Finally, the book covers the trends, applications, and research frontiers in data mining. Presents a comprehensive new chapter on deep learning, including improving training of deep learning models, convolutional neural networks, recurrent neural networks, and graph neural networks. Addresses advanced topics in one dedicated chapter: data mining trends and research frontiers, including mining rich data types (text, spatiotemporal data, and graph/networks), data mining applications (such as sentiment analysis, truth discovery, and information propagation), data mining methodologies and systems, and data mining and society. Provides a comprehensive, practical look at the concepts and techniques needed to get the most out of your dataEncyclopedia of Computer Graphics and Games
Par Newton Lee. 2024
Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications…
for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games.EditorNewton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USA Academic Co-ChairsShlomo Dubnov, Department of Music and Computer Science and Engineering, University of California San Diego, San Diego, CA, USAPatrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, CanadaJaci Lee Lederman, Vincennes University, Vincennes, IN, USAIndustry Co-ChairsShuichi Kurabayashi, Cygames, Inc. & Keio University, Kanagawa, JapanXiaomao Wu, Gritworld GmbH, Frankfurt am Main, Hessen, Germany Editorial Board MembersLeigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, AustraliaRamazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USABarbaros Bostan, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, TurkeyAnthony L. Brooks, Aalborg University, Aalborg, DenmarkGuven Catak, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, TurkeyAlvin Kok Chuen Chan, Cambridge Corporate University, Lucerne, SwitzerlandAnirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, IndiaSaverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari, Bari, ItalyAbdennour El Rhalibi, Liverpool John Moores University, Liverpool, UKStefano Ferretti, Department of Computer Science and Engineering, University of Bologna, Bologna, ItalyHan Hu, School of Information and Electronics, Beijing Institute of Technology, Beijing, ChinaMs. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USAChris Joslin, Carleton University, Ottawa, CanadaSicilia Ferreira Judice, Department of Computer Science, University of Calgary, Calgary, CanadaHoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University, Liverpool, UKDario Maggiorini, Department of Computer Science, University of Milan, Milan, ItalyTim McGraw, Purdue University, West Lafayette, IN, USAGeorge Papagiannakis, ORamaVR S.A., Heraklion, Greece; FORTH-ICS, Heraklion Greece University of Crete, Heraklion, GreeceFlorian Richoux, Nantes Atlantic Computer Science Laboratory (LINA), Université de Nantes, Nantes, FranceAndrea Sanna, Dipartimento di Automatica e Informatica, Politecnico di Torino, Turin, ItalyYann Savoye, Institut fur Informatik, Innsbruck University, Innsbruck, AustriaSercan Şengün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USARuck Thawonmas, Ritsumeikan University, Shiga, JapanVinesh Thiruchelvam, Asia Pacific University of Technology & Innovation, Kuala Lumpur, MalaysiaRojin Vishkaie, Amazon, Seattle, WA, USADuncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York, York, UKSai-Keung Wong, National Chiao Tung University, Hsinchu, TaiwanEditorial Board InternSaThis two-volume set LNCS 14465-14466 constitutes the proceedings of the 31st International Symposium on Graph Drawing and Network Visualization, GD…
2023, held in Isola delle Femmine, Palermo, Italy, in September 2023. The 31 full papers, 7 short papers, presented together with 2 invited talks, and one contest report, were thoroughly reviewed and selected from the 100 submissions. The abstracts of 11 posters presented at the conference can be found in the back matter of the volume. The contributions were organized in topical sections as follows: beyond planarity; crossing numbers; linear layouts; geometric aspects; visualization challenges; graph representations; graph decompositions; topological aspects; parameterized complexity for drawings; planar graphs; frameworks; algorithmics.This book provides an analysis of acoustic features of polysemous strings and an implementation of a speech disambiguation program based…
on the phonetic information. Throughout the book, the term ‘polysemous string’ refers to idioms with plausible literal interpretations, restrictive and non–restrictive relative clauses, and the same expressions used as quotations and appearing in a non–quotational context. The author explains how, typically, context is sufficient to determine the intended meaning. But there is enough evidence in psycholinguistic and phonetic literature to suspect that these superficially identical strings exhibit different acoustic features. In the experiment presented in the book, the participants were asked to read short excerpts containing corresponding elements of polysemous strings placed in the same intonational position. The acoustic analyses of ditropic pairs and subsequent statistical tests revealed that there is almost no difference in the duration, pitch, or intensity in literal and figurative interpretations. However, the analysis of relative clauses and quotations demonstrated that speakers are more likely to use acoustic cues to differentiate between the two possible readings. The book argues that the acoustic analysis of polysemous phrases could be successfully implemented in designing automatic speech recognition systems in order to improve their performance in disambiguating polysemous phrases.Analyzes acoustic features of polysemous strings and an implementation of a speech disambiguation programIncludes evidence that superficially identical strings exhibit different acoustic featuresArgues that acoustic analysis of polysemous phrases can be successfully implemented in automatic speech recognition417 More Games, Puzzles & Trivia Challenges Specially Designed to Keep Your Brain Young
Par Nancy Linde. 2016
It&’s never too late to improve your brain. Achieving and maintaining a higher level of mental fitness can be surprisingly…
fun—and to your brain, it&’s healthy exercise. In this follow-up volume to her bestselling 399 Games, Puzzle & Trivia Challenges Designed to Keep Your Brain Young, Nancy Linde offers a brand-new collection of puzzles, trivia challenges, brainteasers, and word games that are not only great fun to do but are specifically designed to give your brain the kind of workout that stimulates neurogenesis, the process that allows the brain to grow new cells.Cross-train your brain by targeting 6 key cognitive functions: Long-term memory, working memory, executive functioning, attention to detail, multitasking, and processing speed. This is the kind of exercise you&’ll want to do, and all it takes is 10 to 15 minutes a day for a full workout.Database Computing for Scholarly Research: Case Studies Using the Online Cultural and Historical Research Environment (Quantitative Methods in the Humanities and Social Sciences)
Par Sandra R. Schloen, Miller C. Prosser. 2023
This book discusses in detail a series of examples drawn from scholarly projects that use the OCHRE database platform (Online…
Cultural and Historical Research Environment). These case studies illustrate the wide range of data that can be managed with this platform and the wide variety of problems solved by OCHRE’s item-based graph data model. The unique features and design principles of the OCHRE platform are explained and justified, helping readers to imagine how the system could be used for their own data.Data generated by studies in the humanities and social sciences is often semi-structured, fragmented, highly variable, and subject to many interpretations, making it difficult to represent adequately in a conventional database. The authors examine commonly used methods of data management in the humanities and offer a compelling argument for a different approach that takes advantage of powerful computational techniques for organizing scholarly information.This book is a challenge to scholars in the humanities and social sciences, asking them to expect more from technology as they pursue their research goals. Written jointly by a software engineer and a research scholar, each with many years of experience in applying database methods to diverse kinds of scholarly data, it shows how scholars can make the most of their existing data while going beyond the limitations of commonly used software tools to represent their objects of study in a more accurate, nuanced, and flexible way.Advances in Computer Graphics: 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28 – September 1, 2023, Proceedings, Part IV (Lecture Notes in Computer Science #14498)
Par Bin Sheng, Lei Bi, Jinman Kim, Nadia Magnenat-Thalmann, Daniel Thalmann. 2024
This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in…
Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.Advances in Data and Information Sciences: Proceedings of ICDIS 2023 (Lecture Notes in Networks and Systems #796)
Par Shailesh Tiwari, Munesh C. Trivedi, Mohan L. Kolhe, Brajesh Kumar Singh. 2024
This book gathers a collection of high-quality peer-reviewed research papers presented at the 5th International Conference on Data and Information…
Sciences (ICDIS 2023), held at Raja Balwant Singh Engineering Technical Campus, Agra, India, on June 16–17, 2023. The book covers all aspects of computational sciences and information security, including central topics like artificial intelligence, cloud computing, and big data. Highlighting the latest developments and technical solutions, it shows readers from the computer industry how to capitalize on key advances in next-generation computer and communication technology.Grundzüge der Wirtschaftsinformatik
Par Peter Mertens, Peter Buxmann, Thomas Hess, Oliver Hinz, Jan Muntermann, Matthias Schumann. 2023
Diese Einführung in die Wirtschaftsinformatik ist bewusst kompakt gehalten. Dennoch sind alle wesentlichen Teilgebiete dargestellt und die Leitidee der Vernetzung…
und Integration zieht sich systematisch durch das Buch. Dadurch liefert es einen sehr guten Einblick in die mit IT unterstützten betrieblichen Aufgaben. Ausgehend vom Basiswissen zu Rechnern, ihrer Vernetzung sowie den verfügbaren Diensten werden die Grundlagen des Daten- und Wissensmanagements, von Big Data und KI behandelt. Die Unterstützung betrieblicher Funktionen und Prozesse durch die IT wird erläutert. Dabei wird die IT-basierte Einbindung privater Haushalte berücksichtigt. Neben dem IT-Management zeigen die Autoren, welchen Beitrag die IT zur digitalen Transformation leisten kann, von der Arbeitsplatzebene bis zur Neugestaltung des Geschäftsmodells eines Unternehmens. Das Buch eignet sich für Praktiker, die einen schnellen Überblick erhalten wollen, sowie für Studierende und Lehrende an Hochschulen und Berufsakademien.Neu in der 13. Auflage: Die Konzepte der Digitalisierung, des digitalen Wandels und die Voraussetzungen in Wirtschaft und Gesellschaft (technische Innovationen, Strukturen, Kultur, Steuerung) werden ausführlich dargestellt. Ergänzt wurden die Themen Künstliche Intelligenz, Cloud Computing, Edge Computing, Hochleistungsrechner (Supercomputer) sowie Beispiele zur Automatisierung im Produktionssektor durch Kommunikation zwischen Fertigungsmaschinen, Lagersteuerung, Logistik (Industrie 4.0), aber auch Weiterentwicklungen bei Finanzdienstleistungen (Zahlungsverkehr, Elektronische Handelssysteme, Marktdatensysteme, Kernbankensysteme). Vorgestellt werden moderne Ansätze der Software- und Systementwicklung, wie Agile Methoden oder Low-Code-Lösungen.Smart Objects and Technologies for Social Good: 9th EAI International Conference, GOODTECHS 2023, Leiria, Portugal, October 18-20, 2023, Proceedings (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineeri
Par Paulo Jorge Coelho, Ivan Miguel Pires, Nuno Vieira Lopes. 2024
This book constitutes the refereed post-conference proceedings of the 9th EAI International Conference on Smart Objects and Technologies for Social…
Goods, GOODTECHS 2023, held in Leiria, Portugal, during October 18-20, 2023.The 13 full papers included in this book were carefully reviewed and selected from 30 submissions. They were organized in topical sections as follows: designing, implementing, deploying, operating, and evaluating smart objects and technologies for social benefit.Image Analysis and Processing - ICIAP 2023 Workshops: Udine, Italy, September 11–15, 2023, Proceedings, Part I (Lecture Notes in Computer Science #14365)
Par Gian Luca Foresti, Andrea Fusiello, Edwin Hancock. 2024
The two-volume set LNCS 14365 and 14366 constitutes the papers of workshops hosted by the 22nd International Conference on Image…
Analysis and Processing, ICIAP 2023, held in Udine, Italy, in September 2023.In total, 72 workshop papers and 10 industrial poster session papers have been accepted for publication. Part I of the set, volume 14365, contains 10 papers from the industrial poster session, and 31 papers from the following workshops:– Advances in Gaze Analysis, Visual attention and Eye-gaze modelling (AGAVE)– Beyond Vision: Physics meets AI (BVPAI)– Automatic Affect Analysis and Synthesis (3AS)– International Contest on Fire Detection (ONFIRE)– Recent Advances in Digital Security: Biometrics and Forensics (BioFor)– Computer Vision for Environment Monitoring and Preservation (CVEMP)– Generation of Human Face and Body Behavior (GHB)Collaboration Technologies and Social Computing: 29th International Conference, CollabTech 2023, Osaka, Japan, August 29–September 1, 2023, Proceedings (Lecture Notes in Computer Science #14199)
Par Hideyuki Takada, D. Moritz Marutschke, Claudio Alvarez, Tomoo Inoue, Yugo Hayashi, Davinia Hernandez-Leo. 2023
This book constitutes the refereed proceedings of the 29th International Conference on Collaboration Technologies and Social Computing, CollabTech 2023, held…
in Osaka, Japan, during August 29–September 1, 2023, in hybrid mode. The 8 full papers presented in this book together with 12 short papers were carefully reviewed and selected from 31 submissions. The papers focus on innovative technical, human and organizational approaches to expand collaboration support including computer science, management science, design science, cognitive and social science.Modern Software Testing Techniques: A Practical Guide for Developers and Testers
Par István Forgács, Attila Kovács. 2024
Many books have been written about software testing, but most of them discuss the general framework of testing from a…
traditional perspective. Unfortunately, traditional test design techniques are often ineffective and unreliable for revealing the various kinds of faults that may occur. This book introduces three new software testing techniques: Two-Phase Model-Based Testing, the Action-State Testing, and the General Predicate Testing, all of which work best when applied with efficient fault revealing capabilities. You’ll start with a short recap of software testing, focusing on why risk analysis is obligatory, how to classify bugs practically, and how fault-based testing can be used for improving test design. You’ll then see how action-state testing merges the benefits of state transition testing and use case testing into a unified approach. Moving on you’ll look at general predicate testing and how it serves as an extension of boundary value analysis, encompassing more complex predicates. Two-phase model-based testing represents an advanced approach where the model does not necessarily need to be machine-readable; human readability suffices. The first phase involves a high-level model from which abstract tests are generated. Upon manual execution of these tests, the test code is generated. Rather than calculating output values, they are merely checked for conformity. The last part of this book contains a chapter on how developers and testers can help each other and work as a collaborative team. What You'll LearnApply efficient test design techniques for detecting domain faultsWork with modeling techniques that combine all the advantages of state transition testing and uses case testingGrasp the two-phase model-based testing technique Use test design efficiently to find almost all the bugs in an applicationWho This Book Is ForSoftware developers, QA engineers, and, business analystsGuide to Computer Network Security (Texts in Computer Science)
Par Joseph Migga Kizza. 2024
This timely textbook presents a comprehensive guide to the core topics in computing and information security and assurance realms, going…
beyond the security of networks to the ubiquitous mobile communications and online social networks that have become part of daily life.In the context of growing human dependence on a digital ecosystem, this book stresses the importance of security awareness—whether in homes, businesses, or public spaces. It also embraces the new and more agile and artificial-intelligence-boosted computing systems models, online social networks, and virtual platforms that are interweaving and fueling growth of an ecosystem of intelligent digital and associated social networks. This fully updated edition features new material on new and developing artificial intelligence models across all computing security systems spheres, blockchain technology, and the metaverse, leading toward security systems virtualizations.Topics and features:Explores the range of risks and vulnerabilities in all connected digital systemsPresents exercises of varying levels of difficulty at the end of each chapter, and concludes with a diverse selection of practical projectsDescribes the fundamentals of traditional computer network security, and common threats to securityDiscusses the role and challenges of artificial intelligence in advancing the security of computing systems’ algorithms, protocols, and best practicesRaises thought-provoking questions regarding legislative, legal, social, technical, and ethical challenges, such as the tension between privacy and securityOffers supplementary material for students and instructors at an associated website, including slides, additional projects, and syllabus suggestionsThis important textbook/reference is an invaluable resource for students of computer science, engineering, and information management, as well as for practitioners working in data- and information-intensive industries.Professor Joseph Migga Kizza is a professor, former Head of the Department of Computer Science and Engineering, and a former Director of the UTC InfoSec Center, at the University of Tennessee at Chattanooga, USA. He also authored the successful Springer textbooks Ethical and Social Issues in the Information Age and Ethical and Secure Computing: A Concise Module.Technologie: Systemdenken und interdisziplinäres Ingenieurwesen
Par Horst Czichos. 2023
Dieses prägnante Lehrbuch führt einen Systemansatz in die Technik ein und beschreibt tribologische, mechatronische und cyber-physikalische Systeme sowie das technologische…
Konzept der Industrie 4.0 für Studierende verschiedener technischer Fachrichtungen. "Technologie" bezieht sich in diesem Buch auf die Gesamtheit der vom Menschen geschaffenen, nutzenorientierten Produkte, die auf technischen Kombinationen von Material, Energie und Information basieren. Dr. Czichos untersucht Technologie in diesem Band im Kontext des Systemdenkens im Hinblick auf die folgenden Haupttechnologiebereiche:Technische Systeme mit "interagierenden Oberflächen in Relativbewegung", insbesondere im Maschinenbau, in der Produktion und im Transportwesen; einschließlich der Analyse von reibungsbedingten Energieverlusten und verschleißbedingter Materialdissipation. Technische Systeme, die eine Kombination aus Mechanik, Elektronik, Steuerung und Computertechnik für die Bedürfnisse von Industrie und Gesellschaft erfordern. Technische Systeme mit einer Kombination aus Mechatronik und Internetkommunikation. Cyber-physikalische Systeme für die Digitalisierung der Industrie im Entwicklungsprojekt Industrie 4.0.Betrachtet Technik als Kombination aus der physischen Welt und der digitalen virtuellen Welt der Information und Kommunikation.Beschreibt den Produktzyklus von technischen Systemen und die Eckpfeiler der Technik: Material, Energie und Information.Stellt eine ganzheitliche Betrachtung von Technik und Engineering dar.This book constitutes the refereed proceedings of the 8th International Conference on Internet on Things, ICIOT 2023, held as part…
of SCF 2023, in Shenzhen, China, during December 17–18, 2023.The 8 full papers presented in this volume were carefully reviewed and selected from 28 submissions. The papers cover topics in the field of sensors and other types of sensing devices, wired and wireless networks, platforms and tools, data processing/visualization/analysis and integration engines.